Is it possible to develop a hands-on game that can be used as a structuring and inspirational tool in a performing arts creation process?
Livingstone’s Cabinet has worked with randomness principles in the past. This has sparked an interest in going further in working with ‘randomisation’ in performing arts development. With RPG, we tried to develop a tool that is specifically geared to the performing arts and that can be used to create structure, content and form.
Pete Livingstone, Nina Kareis Livingstone, Svend E Kristensen, Petter Wadsten, Henrik Silver, Amia Miang, Kristine Sørensen Ougaard, Kenya Foss Parson.